I translate unique ideas into tangible 3D models.
© 3D-BUG.COM

Hello, I am a 3D Artist and Sculptor with over 20 years of experience in game development and 3D printing.

I specialize in creating unique, high-detail 3D sculpts and 3D models for both the physical and digital markets. Over the last five years, I have taken more than 120 commercial projects from “Zero to Hero” – guiding them from initial concept to production-ready master models. You can view recent examples of my work at The Art Of Pinball.

Core Skills

  • Digital Sculpting: Expert ZBrush proficiency (Characters, Creatures, Props).

  • Concept & Ideation: Full-cycle development from initial idea to 3D-printable model.

  • 3D Printing: Preparing and testing master models for Resin (SLA) and FDM printers with a deep understanding of physical constraints.

Technical Pipeline

  • Workflow: 3D Sculpting (ZBrush), Modeling, Retopology, UV Mapping, and Texturing.

  • AI Integration: Familiar with AI pipelines including ComfyUI, Qwen, Flux, Stable Diffusion and many more.

Quality Guarantee My models are hand-sculpted in ZBrush to ensure a superior level of detail. This craftsmanship ensures that files can be printed at a large scale without losing details and surfaces quality. Every model is rigorously tested for both FDM and SLA printing to guarantee production readiness.

( Password for the private portfolio available upon request )

MY SERVICES: 
🖌️ Custom 3D model design
🔍 High-detail 3D sculpting
🛠️ 3D models optimization and preparation for 3D printing
💡 Prototyping and concept development

Wish to leave some feedback or maybe want to work in collaboration with me? Here you can leave a message:

Welcome to collaboration!
[remote/b2b/b2c/contract]

More info:

We can do more than just a regular 3D modeling: